Purple Bar

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I realised recently that, While I have many other colours in these monochromatic designs, I have sorta neglected purple. So I decided to rectify that by creating this bar scene which is all purple all of the time.

You win some, you lose some

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I have had allot of fun with these vignettes, but sometimes they just don’t work out. This was the case yesterday, when I decided to try my hand at a new technique in Blender. This isn’t the worst thing I have ever created, but it certainly is not the best. I hope to be back tomorrow with something decent.

sweltering

It is really warm where I live, much warmer than it usually is at this time of year, so I wanted to create a scene that radiates heat and really speaks to the sweltering experience I am having.

this café scene ended up taking quite a bit longer than I was hoping it would.

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Nature scene

I don’t usually work with nature scenes, mostly because I usually don’t do well with them. Never the less I decided to try something out today.

I think this particular vignette shows some promise, which is good because the shadows of a universe in which these vignettes exist is starting to take place. 016

Finally out of Alpha

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I have been working on the chain broke steadily for just about 8 months and I have finally made it ou of alpha!!!

What does that mean?

well, it means that I have a finished game. A buggy, narratively broke, kinda boring game, certainly, but a finished game none the less. I could release this game tomorrow, if I wanted to, I don’t though.

I am going to be spending the next 5 months, getting the game into BETA and polishing it to near perfection.

does it fit

I have been working on the game for a while and I have finally reached the final chapter of the development, which means I have to figure out what the inside of a massive AI looks like.

This is turning out to be more challenging than I thought it would be, as I have match something glossy with the rest of the game.

I am still working on it, trying to make the game make visual sense, but it is not as easy as one might think it would be.

Nordic Game jam

So, for those of you who have been following this dev blog, you will know that I went to Nordic game jam a couple of weeks back.

At the time I made myself a promise that I would put the game on the shelf for a couple of weeks before I played it again. I made the deal with myself that I would share the game if I found merit in the game when I played it once more and luckily I played it again and through “This is pretty OK”

So here is the game finally, I hope you enjoy it: http://www.newgrounds.com/portal/view/693008

need a pick me up?

 

So, I have reached the middle part of development, the part where I have s much development in front of me as I have left behind.

This is the part where the project is more or less in tatters and social engagement or just life have caused me to have less time fixing the mess that I have made.

At times like these you really only have you conviction and your commitment to the project to keep you going and that can lead to a feeling of general malaise.

I have something that eases the unease at times like these; a small tool which temporarily makes me feel a bit better. it is my emo playlist.

These are songs that help me feel better and let me know that it’s going to be ok, even if the whole project seems a bit hopeless.

These are some of the tracks: