the symbol

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one of the good things about the magnet is the fact that I have a very distinctive visual hook.

This mask was one of the first things I designed for the project, way before there was a story or a character, there was this mask.

Even though the character takes up much more space in terms of story, the mask is what sparked that character into existence.

This is emblematic of my way of working, I am not a writer (not fully) and I am not a gamedesigner (not only). Rather, one informs the other and I could never just do one or the other.

So I do both, in true jack of all trades fashion.

Gorilla robot

this is a model I did for a project that eventually got scrapped. This character was supposed to be the antagonist in a team shooter type deal, but the developer of the project overreached, so now I have a bunch of models that I never used.

Nature scene

I don’t usually work with nature scenes, mostly because I usually don’t do well with them. Never the less I decided to try something out today.

I think this particular vignette shows some promise, which is good because the shadows of a universe in which these vignettes exist is starting to take place. 016

Finally out of Alpha

Screenshot 2017-09-02 21.11.30.png

I have been working on the chain broke steadily for just about 8 months and I have finally made it ou of alpha!!!

What does that mean?

well, it means that I have a finished game. A buggy, narratively broke, kinda boring game, certainly, but a finished game none the less. I could release this game tomorrow, if I wanted to, I don’t though.

I am going to be spending the next 5 months, getting the game into BETA and polishing it to near perfection.

The amazingness of Caligari

I am working on allot of things at once, as is my nature.

So, while I am still working on the chain broke (which is nearing its beta), I am also working on creating the world of the next project that i am making: “Frankie and Stein”.

“Frankie and Stein” is a continuation of a project I created in 2015, which at the time was a small visual novel.

This time the project will become a bit more involved, but it will still keep to the same basic principles as the original. Namely, allot of love for classic horror movies of the 1920’s.

I have started to watch some classic horror with that in mind and I have started with the classic “The cabinet of Dr. Caligari”, which is a surprisingly watchable movie for being almost 100 years old.