I realised recently that, While I have many other colours in these monochromatic designs, I have sorta neglected purple. So I decided to rectify that by creating this bar scene which is all purple all of the time.
Tag: development
Screens
I wanted to create something that was a bit darker, so I created this scene of a single person in front of a bunch of monitors. I have been trying to tell more stories with these vignettes; This one is one of the more clear ones.
forgetting
I have quite a few social media site that I try to keep up to date as much as I can. That does, sadly mean that sometimes something falls through the cracks and in this case I forgot to post these pieces here-
But I guess that isn’t such a crime, when I get to throw 2 of these at the blog all at once, especially since I am quite happy with these 2.
derailed
It has been a couple of days since I made my last on e of these and I wanted to try my luck at an outdoor scene again. This is a derailed trolley somewhere just outside of a city.
hovel
I decided to go outside of my comfort zone today and do a vignette that was a bit more science fiction inspired.This is a hovel found in a slum somewhere warm, though I don’t know where just yet.
Dentist
I went to the dentist yesterday for the first time in a LONG time, which was… an experience. So I draw this waiting for the swelling to go down.
Casino
This time I wanted to try and make a vignette that has a slightly different look to it. I wanted to create something that seemed a bit more mature, so I went with a casino.
You win some, you lose some
I have had allot of fun with these vignettes, but sometimes they just don’t work out. This was the case yesterday, when I decided to try my hand at a new technique in Blender. This isn’t the worst thing I have ever created, but it certainly is not the best. I hope to be back tomorrow with something decent.
Motorcycle
Sinister Livingroom
I haven’t really worked with the colour red for the vignettes, so I wanted to create an indoor scene with that colour as a centrepiece.
I also wanted to create some modernist furniture, however, the combination of those two elements mean that the game came out looking just a bit more sinister than I thought it would… I still like it though.