finishing up

The game “scarred” that I have been developing over the last 8 months or so is finally rapping up and this will be the biggest project that I have ever followed through to completion.

This means that this project is the first time I get into some hard Debugging and creating those finishing touches that takes a game from amateur to polished and they are more than a little difficult.

I am currently working on a good credits sequence that honours everyone that has worked on the game, which is why I am doing the kinds of portraits you see above.

Purple Bar

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I realised recently that, While I have many other colours in these monochromatic designs, I have sorta neglected purple. So I decided to rectify that by creating this bar scene which is all purple all of the time.

Screens

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I wanted to create something that was a bit darker, so I created this scene of a single person in front of a bunch of monitors. I have been trying to tell more stories with these vignettes; This one is one of the more clear ones.

forgetting

I have quite a few social media site that I try to keep up to date as much as I can. That does, sadly mean that sometimes something falls through the cracks and in this case I forgot to post these pieces here-

But I guess that isn’t such a crime, when I get to throw 2 of these at the blog all at once, especially since I am quite happy with these 2.