I have been working on the game for a while and I have finally reached the final chapter of the development, which means I have to figure out what the inside of a massive AI looks like.
This is turning out to be more challenging than I thought it would be, as I have match something glossy with the rest of the game.
I am still working on it, trying to make the game make visual sense, but it is not as easy as one might think it would be.